Take-Two has replaced the leadership behind the next BioShock game, after it reportedly failed an internal development review.
In a statement, a spokesperson for the publisher confirmed Bloomberg, the leadership changes followed a recent failed review by executives at Take-Two Interactive [897 articles]” href=”https://www.videogameschronicle.com/companies/take-two-interactive/”>Take-Two. work had begun on a new entry in the BioShock series, but it has been tight-lipped about the project in the years since.
The game is being created by 2K’s new Cloud Chamber studio, which was established especially for the project in 2K’s San Francisco Bay Area headquarters in California, as well as in Montréal, Québec.