The CEO of Electronic Arts says there are currently no plans to change the company’s pricing strategy for its games.
In a Q&A during its earnings call following the publication of its Q1 results for FY2016, the company’s executive team was asked about the pricing of its games.
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“We’re not looking to make any changes on pricing at this stage, but that’s in the construct of we already offer a fairly broad pricing scheme across our various products,” Wilson replied.
“When you think about everything from free-to-play through to our premium products and our deluxe editions, our orientation is always to capture the full spectrum of pricing so that we can serve players in the best way possible and offer them the greatest value.
“We’ll continue to look at opportunities to deliver great value to our players through various pricing schemes over the course of time, but no dramatic changes planned yet.”
CFO Stuart Canfield added that given EA’s healthy live service revenue, the company is focused on building a player base and continuing to earn from them over the course of a game’s life rather than increasing the base price for a game.
“We haven’t factored in any different approach in pricing through the current fiscal year and current guidance,” Canfield explained. “Given the size of our live service business, we continue to be very focused on LTV [lifetime value] for us across our player base and, to Andrew’s point, operating through a wide spectrum of pricing. But no change in our guidance for 2026 at this point.”
Microsoft announced in May that it planned to start charging $80 for its games later in the year. It then announced last month that The Outer Worlds 2 would be the company’s first $80 game, before reversing that decision last week and opting for a $70 price point instead.