Theorycraft Games has announced that Supervive will officially launch out of Steam Early Access on July 24.
The free-to-play MOBA mixes in elements of battle royales and hero shooters into a chaotic aerial battleground. Supervive throws players into team-based matches where they can jump, glide, shoot, and unleash wild powers using a diverse roster of over 18 unique “hunters.” Through modes like trios BR and 4v4 arena, the game encourages creativity and strategy through its open-ended combat system, wild character abilities, and flexible custom lobbies.
According to CEO Joe Tung, Version 1.0 isn’t just a patch — it’s a full reinvention based on community feedback. The update centers around the new Armory system, a key feature that introduces persistent progression, deep customization, and meta-strategy without relying on pay-to-win mechanics. Players can mix and match nearly 100 items at launch, creating unique build paths for each Hunter.
The 1.0 release also brings a new vehicle, the redesigned Breach map, three additional Hunters, and general improvements to the game client and core gameplay loop. These changes aim to polish the overall experience while maintaining fast-paced, strategic action.