This week, it’s Gamescom, the world’s largest consumer and industry games event, making it the perfect place to announce new RTX games, unveil new RTX features, and reveal new content. In this article you can get all of the details, and check out new PC videos captured on GeForce RTX 50 Series GPUs.
Full details can be found by reading on, but in summary:
Path Tracing and DLSS 4 are coming to Resident Evil Requiem and Directive 8020
Ray Tracing and DLSS 4 are coming to Black State, CINDER CITY (formerly Project LLL), Cronos: The New Dawn, Dying Light: The Beast, Honeycomb: The World Beyond, Lost Soul Aside, The Outer Worlds 2, Phantom Blade Zero, and PRAGMATA
Borderlands 4 and Fate Trigger are launching with DLSS 4 with Multi Frame Generation
Indiana Jones and the Great CircleTMis adding RTX Hair, for more detailed and realistic hair in path-traced scenes
inZOI’s NVIDIA ACE-powered Smart ZOIs are getting even smarter, and DLSS 4 is being added
The Oversight Bureau, a new NVIDIA ACE-powered game has been revealed
Over 175 DLSS 4 Multi Frame Generation Games & Apps Available Now
DLSS 4 with Multi Frame Generation generates up to three additional frames per traditionally rendered frame, working in unison with the complete suite of DLSS technologies to multiply frame rates by up to 8X over traditional brute-force rendering. This massive performance improvement on GeForce RTX 50 Series graphics cards and laptops enables you to max out visuals at the highest resolutions, and play at incredible frame rates.
GeForce RTX 50 Series graphics cards and DLSS 4 with Multi Frame Generation launched at the end of January, with support available in 75 games and apps. Less than 8 months later, the number of supported titles has grown to over 175.
Each DLSS 4 with Multi Frame Generation game also includes support for DLSS Frame Generation, accelerating frame rates on GeForce RTX 40 Series GPUs, as well as support for DLSS Super Resolution, boosting performance for every GeForce RTX owner. And in many games, our latest DLSS Super Resolution transformer AI model can be activated via NVIDIA app, instantly enhancing image quality, making your experience even better.
Path Tracing & DLSS 4 Coming To Resident Evil Requiem
Prepare to escape death in a heart-stopping survival horror experience that will chill you to your core! Resident Evil Requiem, the ninth mainline Resident Evil game, maintains the combat, exploration, and resource management gameplay of the genre-defining series, while now allowing players to switch between first and third person perspectives.
The story returns to Raccoon City, the iconic setting featured in past Resident Evil games. FBI analyst Grace Ashcroft is assigned to investigate a body discovered at an abandoned hotel in a case which will uncover the hidden truth behind the Raccoon City incident, the biological disaster that shook the world.
While the Resident Evil series first began on console systems, many gamers, including those who are playing it for the first time, now experience it on PC. The next installment, Resident Evil Requiem, is being optimized for a wide range of PCs ahead of its release on February 27th next year, and will also include DLSS 4 and path-traced effects, accelerating performance and enhancing image quality.
In survival horror, the expression of light and shadow is crucial, whether it’s flickering hallway lights, a faintly glowing red lamp in the dark, or the flame of a lighter illuminating the path ahead. With path tracing implemented, Resident Evil Requiem now renders multiple shadows from various light sources, as well as complex lighting effects like reflections and refractions through glass, with more natural lighting, enhancing immersion during gameplay.
Path tracing and DLSS 4 will be coming to Resident Evil Requiem, enhancing realism and accelerating performance. Don’t miss the new era of survival horror when it begins in 2026.
To learn more, watch our exclusive Resident Evil Requiem Inside the Game RTX video below, featuring Masaru Ijuin, Capcom’s Engine Development Support Manager:
Ray Tracing & DLSS 4 Coming To PRAGMATA
Set in the near future, Capcom’s PRAGMATA transports players to a lunar research station. In the years since the discovery of Lunam Ore, humanity has developed Lunafilament, a material capable of replicating almost anything. One day without warning, Earth lost contact with the station dedicated to this Lunafilament, as all signals went dark. After a chance meeting aboard the seemingly lifeless station, spacefarer Hugh Williams and android Diana find themselves caught in the crosshairs of a hostile AI now in control of the station. Stranded and surrounded by enemies, only together can they hope to survive.
As Hugh finds himself needing to work with Diana to return to Earth, they must each rely on their own strengths and abilities to overcome the many obstacles in their path. In a twist, players will control both characters – at the same time – in this single-player adventure. At the heart of the action is Hacking. Diana is able to Hack the enemies they come upon, and Hugh can then shoot them down as their armor has opened up, exposing their weak spots. This 2-in-1 combat system gives a sense of strategy and excitement unique to PRAGMATA.
This eagerly anticipated new game launches in 2026 with ray tracing and DLSS 4.
In a new, exclusive video, you can take your first peek at PRAGMATA enhanced by multiplatform ray-traced effects, with more visual enhancement options to be announced at a later date. To ensure you don’t miss the reveal, subscribe to the NVIDIA GeForce YouTube channel. And don’t forget to follow PRAGMATA’s official channels on X, Instagram and YouTube to get the latest updates on the game!
Cronos: The New Dawn Launches September 5th, Featuring DLSS 4 With Multi Frame Generation & Ray Tracing
Bloober Team, developer of the critically-acclaimed SILENT HILL 2 remake, is now creating Cronos: The New Dawn, an all-new, original survival horror IP. Set across two time periods – the grim ruins of a post-apocalyptic future as well as in 1980s-era Poland – Cronos: The New Dawn thrusts players into the decaying district of New Dawn, inspired by real-life Nowa Huta. You play as a Traveller, an agent of the mysterious Collective, emerging from a dystopian future to dive back into time and extract key people before they perish in the apocalypse. As you explore a world on the brink of annihilation, you’ll encounter grotesque enemies known as the Orphans — twisted, body-horror monstrosities born from humanity’s darkest nightmares.
Cutting edge strand-based hair techniques are used to render ever-better hair effects in games, allowing hair to look more geometrically detailed, and to interact more realistically with light and shadow. However, if applying ray tracing effects to hair, these require several triangles per strand of hair, making the ray tracing bounding volume hierarchy (BVH) builds computationally expensive, impacting frame rates significantly.
RTX Hair uses a new hardware-accelerated capability in GeForce RTX 50 Series GPUs that adds support for Linear-Swept Spheres (LSS) primitives, and makes performant path-traced strand-based hair rendering possible for the very first time. RTX Hair reduces the amount of geometry necessary to render strands of hair, and uses spheres/tubes instead of triangles to get a more accurate fit for hair shapes in ray tracing.
With these innovations, NVIDIA RTX Hair adds more realistic, higher-quality hair rendering, which is especially notable in Indiana Jones and the Great Circle’s cinematic cut scenes, further enhancing image quality and immersion for GeForce RTX 50 Series players.
Lost Soul Aside Launches August 29th, Featuring DLSS 4 With Multi Frame Generation & Ray Tracing
Embark on an epic odyssey to save your younger sister – and the whole of humanity – from mysterious dimensional invaders in Ultizero Games and PlayStation Publishing’s Lost Soul Aside. Run the gauntlet of formidable enemies and colossal bosses in this breathtakingly stylish single player action-adventure RPG; chaining weapon and spectacular attack combos in high-octane, dynamic combat. Adventure far and wide across dangerous dimensions, majestic lands, and strange new worlds filled with mysterious architecture. Adapt your fighting style, solve puzzles, and evolve incredible abilities on a truly heroic quest – your enemies are relentless and will show no mercy. Neither must you.
Lost Soul Aside launches next week on August 29th; GeForce RTX gamers will receive the definitive PC experience thanks to a full suite of RTX technologies that’ll be available from day-one.
DLSS 4 with Multi Frame Generation will maximize performance on GeForce RTX 50 Series GPUs, multiplying frame rates by up to 5X. DLSS Frame Generation will double performance for GeForce RTX 40 Series gamers. DLSS Super Resolution will accelerate performance for all GeForce RTX users. NVIDIA Reflex will further reduce PC latency, making the fast-paced gameplay even more responsive. And realistic ray-traced reflections and ray-traced shadows will run best on GeForce RTX GPUs thanks to our dedicated Ray Tracing Cores.
See how all of this technologies delivers the best possible experience in Lost Soul Aside by watching this new, exclusive #RTXON video: