The stumble of Battlefield 2042 has not hurt the saga too much, seeing the sales figures of Battlefield 6, even with more than two months to go before its release. The public is eager to return to the real battlefield, after the evolution of Call of Duty in recent years, in which it has been oriented to a very young audience, and that is what one of its developers.
Shashank Uchil is design director at DICE, the studio in charge of the war shooter, and he was emphatic at an event in London about the game’s aspirations.
“It has to be grounded,” Uchil said. “That is what BF3 and BF4 was — it was all soldiers, on the ground. It’s going to be like this. I don’t think it needs Nicki Minaj. Let’s keep it real, keep it grounded.”
Uchil talks about the skins that could come to Battlefield 6 after its release, and about the huge amount of skins that Call of Duty has received in recent years and have nothing to do with a real war conflict. Leo Messi, Kevin Durant, Ninja Turtles, The Boys, Snoop Dogg, Terminator, or Paul Atreides are some of the celebrities, characters or licenses that have arrived lately to Activision’s shooters.
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DICE is aware that the success of the third and fourth installments has not been repeated, and so said Vince Zampella, director of the game, about returning to what made the series great.
“We have people who have been on Battlefield since the beginning, and then we have a lot of new studios, a lot of new blood to come in and look at it in a different way,” he said at the time. “It’s important, and those Battlefield fans, they know that the core DNA has to be there. We have to get those large-scale maps right.”
Battlefield 6 arrives on October 10 on PS5, Xbox Series, and PC. Discover our first impressions on this link.
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