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Bolt Graphics’ Zeus GPU: Dev Kits Arrive 2026 for Gaming, HPC, and CAD

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  • #1
  • When Bolt Graphics made its appearance early this year, it was quite a shock to see a new entrant in the already very competitive consumer/prosumer GPU market. However, Bolt promises that its Zeus GPU is an entirely different beast, focused on areas such as path tracing in games, CAD workloads, HPC simulations, and film/TV. Its Zeos GPU is a unique design too, with expandable memory. There is a 32/64/128 GB soldered memory capacity, with 2x or 4x DDR5 SO-DIMM slots, supporting up to 384 GB of memory. In addition to regular video outputs, the Zeus GPU features a 400 GbE QSFP-DD port for advanced networking on render/simulation farms, allowing thousands of interconnected GPUs that bypass a NIC. Bolt Graphics notes that the developer kits are on track to arrive in 2026, with mass production set for 2027.

    When it comes to gaming performance, Bolt uses consumer-grade GPUs such as NVIDIA GeForce RTX 5090 for comparison. Until now, developers have often had to compromise on visual quality to meet their frame-rate targets when using real-time ray tracing and path tracing. With Zeus, they no longer have to choose between speed and fidelity, delivering full-quality 4K path-traced graphics at a smooth 120 FPS with at least 25 samples per pixel. On the compute side, Zeus excels in heavy scientific and engineering tasks, achieving up to 20 FP64 TeraFLOPS while consuming less than 400 W. It tackles electromagnetic-wave simulations a staggering 300 times faster than the B200, without accuracy downgrade. We are yet to see if the Zeus will live up to its hype, so first dev kits will uncover a lot about it next year.

    View at TechPowerUp Main Site | Source

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  • #4
  • I would guess it’s only good at specific workload rather than a general purpose like GPU’s are. So it may find use in some simulations and at studios that render movies/series. But I don’t think it’s going to end up in your PC. If it will survive even. Hardware is one thing, software is another.

    EDIT

    But I love their comparison on the website:

    1754294325229.png

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  • #5
  • I would guess it’s only good at specific workload rather than a general purpose like GPU’s are. So it may find use in some simulations and at studios that render movies/series. But I don’t think it’s going to end up in your PC. If it will survive even. Hardware is one thing, software is another.

    Best case scenario, if we assume the above are true, like Ageias’ PPUs for Physics, a smaller version of that Zeus GPU that performs like an RTX 5090 in Path Tracing but costs $250 and consumes 100W or less and without that networking and upgradable memory features, could find it’s way as a stand alone raytracing accelerator in PCs.

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  • #7
  • Don’t know. Something that good would have been sold for billions to Nvidia by now. And Nvidia would have bury it 30 kilometers deep into the ground.

    Bury? No, they’d claim it as their own invention, mate (3dfx rings a bell?). But I am extremely skeptical at this company, everything about it is extremely shady

    Best case scenario, if we assume the above are true, like Ageias’ PPUs for Physics, a smaller version of that Zeus GPU that performs like an RTX 5090 in Path Tracing but costs $250 and consumes 100W or less and without that networking and upgradable memory features, could find it’s way as a stand alone raytracing accelerator in PCs.

    Completely out of the question, the rendering pipeline doesn’t work that way, and with ray traced graphics are so computationally expensive, you’re not getting that price or that wattage even if this was somehow feasible. There’s a matrix to follow:

    If a product is fast and cheap, it’s not good
    If a product is good and fast, it’s not cheap
    If a product is cheap and good, it’s not fast

    You can’t have all three

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