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Konami’s Gaming & Systems suffers decline in in June quarter profits on competitive environment, rising tariff costs

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Japanese gaming conglomerate Konami reported a 7.7% increase in group-wide revenue to JPY97.0 billion (US$644 million) in the June 2025 quarter, although its Gaming & Systems segment suffered a 22.5% decline in revenues to JPY7.5 billion (US$50 million) – falling to a segment loss of JPY200 million (US$1.3 million) in the process.

In its quarterly results announcement, Konami cited the competitive environment in its core markets of North America and Australia via the “constant introduction of new products by competing slot machine manufacturers”. It also pointed to the impact of a rise in raw material prices and revisions to shipment plans due to US tariff measures.

Nevertheless, the company noted that it is responding to the need for stronger product appealin its key markets by developing new slot machines, new gaming content and new features for its SYNKROS casino management system.

“We will continue to expand the highly acclaimed DIMENSION series in the market,” Konami explained.

“In our gaming content, we will continue to promote the popular series such as Charms Full Link. Moreover, we will continue to make efforts to enable more customers to enjoy popular content, such as by launching the K’Pow Pig series, which is well received in the Australian market, to the North American market.

“SYNKROS, our casino management system, [will be] installed at multiple casino facilities. Going forward, by progressing with the development of various functions utilizing cutting-edge technologies and responding to client needs, we will aim to expand our market share.”

Group-wide, Konami reported a profit of JPY19.8 billion (US$131 million) – up 3.5% year-on-year. The company is currently forecasting revenues for the financial year ending 31 March 2026 of JPY430 billion (US$2.85 billion) and profit of JPY75 billion (US$498 million).

Newsdesk

Newsdesk

The IAG Newsdesk team comprises some of the most experienced journalists in the Asian gaming industry. Offering a broad range of expertise, their decades of combined know-how spans multiple countries across a variety of topics.

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