Mirrors in games are notoriously tricky to get right, especially on tight budgets or limited hardware. But game devs are nothing if not resourceful. A recently resurfaced clip from Derek Forte (Shesez/Boundary Break on X) has pulled back the curtain on how developers created eerily convincing mirror effects in The Walking Dead.
Rather than using complex real-time reflections, which can be taxing on performance, even when using the latest and best game development software, the team at Telltale Games cheated brilliantly.
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