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The Next Animal Crossing Game Should Give Villagers The Sims 4 Treatment

The next Animal Crossing game will be an important moment for Nintendo. Animal Crossing: New Horizons was the series’ best-selling release, and while at least some of that success can be attributed to its launch window—it dropped right at the start of the COVID pandemic, when stay-at-home orders were first being issued worldwide—this strong financial performance is also indicative of the franchise’s wide appeal and staying power.

Indeed, New Horizons ushered in an entirely new generation of Animal Crossing fans, giving the series more visibility and hype than ever before. This is good, obviously, but it also means that future entries will have a lot to live up to. Mix in the improved performance of the Nintendo Switch 2, and expectations are high for the next chapter of the Animal Crossing franchise, which will hopefully prompt its developers to go all-out with new, ambitious features and mechanics. There’s a laundry list of miscellaneous tweaks, additions, and removals that could make the next Animal Crossing better than New Horizons, but taking a page out of The Sims‘ playbook might be particularly beneficial for the cozy, lovable life sim.

animal crossing new horizons tip iceberg

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The Next Animal Crossing Shouldn’t Shy Away from Family Life

Animal Crossing Characters Tend To Ride Solo

Of the many things that don’t make sense in Animal Crossing‘s bizarre, magical world, the lack of family dynamics is among the most notable. In something like The Sims 4, players get to observe and guide countless in-game characters through various life stages, nurturing them as they grow from children to adults, and finally into old age. This often involves some sort of familial elements, whether that be a spouse, children, or even grandchildren. It’s these unique and ever-changing life-sim mechanics that the next Animal Crossing can learn from.

The scope and growth potential of Animal Crossing communities could theoretically explode with such a radical system. Perhaps animal families could move in together or, if Nintendo were feeling particularly ambitious, two Villagers could start a family. This might encroach slightly on the E-rating of the franchise, but even family-friendly games like Stardew Valley allow the player-character to get married and have children, after all.

If already-formed families could join an in-game village, then they could serve as distinct pillars of the community: players could choose to have more or fewer families in their town, thereby facilitating a wider range of in-game fantasies. In other words, if a player wanted a wholesome town built around family living, then they could have just that. If NPCs in the next Animal Crossing could start as single or childless before partnering up and having children, then it would lend the game a sense of dynamism, creating a deeper, more complex relationship between players and Villagers.

The “animal” side of Animal Crossing could be further explored through such features as well: players could see how young dogs, cats, apes, and more act compared to their adult counterparts. Perhaps these “children” could even grow into adults over the course of a playthrough—many animals mature faster than humans, after all.

Families Could Radically Redefine the Animal Crossing Experience, for Better or Worse

Family life playing a bigger role in Animal Crossing would make for a far more nuanced and multifaceted gaming experience, which runs the risk of alienating some fans. Indeed, many enjoy Animal Crossing precisely because it doesn’t feel like the real world—introducing spouses, children, teenagers, and the like could make the next game a bit too realistic, as it were. But experimentation and reinvention are essential for a long-running franchise, even one as quaint and deceptively simple as Animal Crossing, so it could be a risk worth taking.

animal crossing new horizons

Animal Crossing: New Horizons

Systems

Game Rant logo

9/10

Released
March 20, 2020

ESRB
E for Everyone: Comic Mischief

Developer(s)
Nintendo EPD

Publisher(s)
Nintendo

Engine
Havok

Escape to a deserted island and create your own paradise as you explore, create, and customize in the Animal Crossing: New Horizons game. Your island getaway has a wealth of natural resources that can be used to craft everything from tools to creature comforts. You can hunt down insects at the crack of dawn, decorate your paradise throughout the day, or enjoy sunset on the beach while fishing in the ocean. The time of day and season match real life, so each day on your island is a chance to check in and find new surprises all year round.

Show off your island utopia to family and friends—or pack your bags and visit theirs. Whether playing online** or with others beside you***, island living is even better when you can share it. Even without hopping on a flight, you’ll meet a cast of charming animal residents bursting with personality. Friendly faces like Tom Nook and Isabelle will lend their services and happily help you grow your budding community. Escape to your island getaway—however, whenever, and wherever you want.

Multiplayer
Online Multiplayer, Local Multiplayer

Cross-Platform Play
no

Cross Save
no

Expansions
Animal Crossing: New Horizons — Happy Home Paradise

Franchise
Animal Crossing

Steam Deck Compatibility
no

Platform(s)
Switch

OpenCritic Rating
Mighty

How Long To Beat
100 Hours

X|S Optimized
no

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