Even as someone who found things to love about Borderlands 3, like it’s Vault Hunters, combat, expansions, and takedowns, I’ve been wary of Borderlands 4. The general negativity around the franchise following BL3’s unpopular story, Wonderlands’ DLC dropping the ball, and the film flopping all likely contributed to my feeling of wariness, though Borderlands 4’s big shifts undoubtedly played a part too. Specifically, the move to an open-world had me nervous, as I love Borderlands’ typical format of multiple maps and didn’t find as much enjoyment in other games like Doom Eternal when they went bigger. As someone who isn’t big on the series’ vehicles, either, it was hard for me personally to get as hyped for Borderlands 4 as the other games in the series.
Borderlands 4’s glowing previews have worked wonders to quell these concerns for me, as those who got a chance to play the game early have had nothing but good things to say about the gameplay of Gearbox’s latest hero-shooter. That said, I had another concern that brief previews weren’t able to address, but Vex’s new character short has: the tonal shift of Borderlands 4. Though Gearbox has talked a big game when it comes to the series moving away from toilet humor and spinning a darker tale, I’ve worried about it failing to deliver on either promise – or that it’ll overdeliver and lose the fun element that is a key part of Borderlands’ DNA. Fortunately, it seems like Gearbox is up to the task, as not only did Vex’s backstory strike the ideal tone in my eyes, but it included a line that shows the studio is well aware of its previous shortcomings.

Related
Borderlands 4 Could Easily Be a Game Full of Reunions, But That May Not Be For the Best
The Borderlands series has a long list of characters that could make a comeback in Borderlands 4, but cameos may best left at a minimum.
Borderlands 4’s Vex Trailer Pokes Fun at Borderlands 3
While members of the community have suggested bold workarounds to separating Borderlands 4 from Borderlands 3 – like killing the much-hated character Ava off-screen, having Marcus pretend BL3 was just a bad story he told as a joke, or ignoring BL3 entirely – it’s unlikely for Gearbox to do any of those things. Borderlands 4’s Kairos is a direct result of Lilith “Firehawking” Elpis, after all, and at least part of the story will see players tracking the first playable Siren down. However, though Borderlands 3 may be canon to Borderlands 4, that does not mean that Gearbox hasn’t heard the criticism.
A standout moment of Vex’s story trailer sees Gearbox breaking the fourth wall to address criticism. As a customer attempts to buy a copy of a film called “Deathening 4,” Vex asks if this person “saw the third one.” They then reply by saying “’Deathening 2′ was way better,” with the new Siren saying “I know right” in response before fawning over the unnamed man due to their taste in films – or more accurately, Borderlands games. Based on the verbiage used, and the fate of the character playing out right after Vex says what happens to someone in “Deathening 4,” it’s clear that the “Deathening” films mentioned during this exchange are just a stand-in for the Borderlands games. Gearbox is not only acknowledging that fans didn’t like Borderlands 3, but seemingly having one of its own characters admit Borderlands 2 is the stronger game, and this accomplishes some important things.
With Vex getting an animated short, it can be assumed that Borderlands 4’s other three Vault Hunters will get the same treatment in the lead-up to launch. Borderlands 3 gave all four Vault Hunters a backstory trailer, too, so it can be assumed that this is the norm for the series going forward.
Borderlands 4’s Self-Awareness is a Big Deal
First and foremost, Borderlands 4 poking fun at Borderlands 3 is essentially a promise that this new game is going to be better. While companies always tend to hype up their next release as the next big thing, it’s rare to criticize a previous entry so harshly in the process of doing so. And though there are no specific reasons given for why “Deathening 3” was a step behind its predecessor, Borderlands 4’s changes to loot, storytelling, and tone speak volumes. Additionally, this moment and the chaos that follows are a great example of how Borderlands 4’s writing will be an improvement. Though the series’ humor surely isn’t going to be highbrow or overly clever, it’s clear that more thought is going into the jokes and their payoffs, which is something else that has gotten me more hyped for the game. Essentially, Gearbox’s confidence in Borderlands 4 has given me confidence in the game too, and I can’t wait to see what it has in store.

Borderlands 4
- Released
- September 12, 2025
- ESRB
- Rating Pending
- Developer(s)
- Gearbox Software
- Publisher(s)
- 2K
- Engine
- Unreal Engine 5
- Multiplayer
- Online Co-Op, Online Multiplayer
- Cross-Platform Play
- Yes – all