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HomeGamingSubnautica 2 publisher Krafton confirms 2026 delay, says the change

Subnautica 2 publisher Krafton confirms 2026 delay, says the change

An explorer in the Subnautica 2 teaser trailer, her expression looks scared and in awe of something out in the dark ocean. We can't see what she's looking at.
(Image credit: Unknown Worlds Entertainment)

Shortly after this story went live, Krafton confirmed that Subnautica 2 has been delayed into 2026, saying that playtests “provided some insight that there are a few areas where we needed to improve before launching the first version of Subnautica 2 to the world. Our community is at the heart of how we develop, so we want to give ourselves a little extra time to respond to more of that feedback before releasing the game into Early Access.”

In a separate statement provided to PC Gamer, Krafton said the new release date was not prompted by contractual obligations to Subnautica 2 developer Unknown Worlds.

“This decision was based solely on our commitment to quality and to delivering the best possible experience for players,” a Krafton spokesperson said. “It was not influenced by any contractual or financial considerations. Additionally, the decision had already been under discussion prior to recent leadership changes at the studio.”

Original story: Just a week after gutting the leadership of Subnautica 2 studio Unknown Worlds, a Bloomberg report says Krafton is going to delay the game’s early access release into 2026. The decision comes mere months before the PUBG publisher was slated to pay Unknown Worlds a $250 million bonus that developers say hinged on Subnautica 2’s release this year.

Krafton acquired Unknown Worlds in 2021, three years after the hit undersea survival game Subnautica left early access and went into full release. The purchase agreement, according to Bloomberg, included the $250 million bonus, payable if the studio achieved specific revenue targets by the end of 2025; with Subnautica 2 delayed into 2026, those targets are unlikely to be met, and thus the bonus will not be payable.

Unknown Worlds leadership had reportedly planned to split the bonus with all of the studio’s roughly 100 employees, payouts worth hundreds of thousands or even millions for some. Those leaders—Subnautica designer and director Charlie Cleveland, CEO Ted Gill, and studio co-founder Max McGuire—were unexpectedly shown the door last week, however.

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The report adds a new dimension to a recent statement made by Cleveland, who said earlier this week that Subnautica 2 “is ready for early access release.” Speaking to Unknown Worlds employees during a town hall also held this week, however, newly installed CEO Steve Papoutsis, formerly the CEO of Krafton’s Striking Distance Studios, insisted otherwise, and said Subnautica 2 is being held back so developers can add more content.

When asked during that town hall whether the delay was made so Krafton could avoid paying the bonus, Papoutsis said he’s not familiar with the specifics of its deal to acquire Unknown Worlds, but that “it’s never been told to me that we’re making this change specifically to impact any earnout or anything like that.”

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Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.

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